在C++中实现C#的delegate机制
当前位置:以往代写 > C/C++ 教程 >在C++中实现C#的delegate机制
2019-06-13

在C++中实现C#的delegate机制

在C++中实现C#的delegate机制

副标题#e#

由于这段时间较忙,自从上次我宣布了一个供初学者进修的“MFC”措施后,就没怎么写文章了。这段时间在忙新的项目,项目逻辑还算巨大,用了许多几何有闪光点的技能,下面我要接头的是闪光点之一:在C++中实现C#的delegate机制。

用过C#的伴侣都以为C#简直是个好语言,但有时由于非凡需要,不得不消C++,在C++中要想实现C#中的Thread等也是可行的,不外代码要稍巨大。

以例子来说明:

class  Sdk
{
public:
  void  DoSomething();
};
class  client
{
public:
  Sdk  m_sdk;
  void  DoSomething{}
  {
    m_sdk.DoSomething();
  }
  void  OnMessage()
  {
    //
  }
}

这个例子较量简朴,Sdk用来实现某个成果,client是客户措施,要想在m_sdk做处理惩罚的时候能发送通知到client,有几个要领可以实现, 其一是发线程动静,其一是回调,但传统的回调劈面向工具的支持并欠好,这就是实现delegate的出发点。 下面是一个实现:

class  Delegate
{
public:
  virtual  ~Delegate(void){  }
  virtual  void  operator()(void)  =  0;
};
template <typename  C>
class  DelegateImpl  :  public  Delegate
{
private:
  typedef  void  (C::*F)(void);
  C*  m_class;
  F  m_fun;
public:
  DelegateImpl(C*  c,  F  f){  m_class  =  c;  m_fun  =  f;  }
  virtual  void  operator()(void)
  {
    if(m_class)
      return  (m_class-> *m_fun)();
  }
};


#p#副标题#e#

有了上面代码,再稍加修改sdk和client代码就能实现事件通知了:

class  Sdk
{
public:
  Delegate*  pEvent;
  sdk():  pEvent(NULL)  {  }
  void  DoSomething()
  {
    cout < <"opened" < <endl;
    if(pEvent  !=  NULL)
      (*pEvent)(  );
  }
};
class  client
{
private:
  Sdk  m_sdk;
public:
  client()
  {
    m_sdk.pEvent  =  new  Delegate <client> (this,  OnOpen);
  }
  void  DoSomething()
  {
    m_sdk.DoSomething();
  }
  void  OnDoSomething()
  {
    cout < <"event  fired" < <endl;
  }
}

上面的实现有不少范围性,事件处理惩罚要领的返回值和参数配置不是十分机动,因此可以用宏界说优代以上代码,下面给出我的全部代码,请伴侣指正。

//////////////////////////////////////////////////////////////////////////
//delegate 0
#define DEFINE_DELEGATE(NAME, R)\
class NAME##Delegate\
{\
public:\
virtual ~NAME##Delegate(void){ }\
virtual R operator()(void) = 0;\
};\
template<typename C>\
class NAME##DelegateImpl : public NAME##Delegate\
{\
private:\
typedef R (C::*F)(void);\
C* m_class;\
F m_fun;\
public:\
NAME##DelegateImpl(C* c, F f){ m_class = c; m_fun = f; }\
virtual R operator()(void)\
{\
if(m_class)\
return (m_class->*m_fun)();\
}\
};\
template<typename C, typename F>\
NAME##Delegate* Make##NAME##Delegate(C* c, F f)\
{\
return new NAME##DelegateImpl<C>(c, f);\
}
//////////////////////////////////////////////////////////////////////////
//delegate 1
#define DEFINE_DELEGATE(NAME, R, P1)\
class NAME##Delegate\
{\
public:\
virtual ~NAME##Delegate(void){ }\
virtual R operator()(P1 p1) = 0;\
};\
template<typename C>\
class NAME##DelegateImpl : public NAME##Delegate\
{\
private:\
typedef R (C::*F)(P1);\
C* m_class;\
F m_fun;\
public:\
NAME##DelegateImpl(C* c, F f){ m_class = c; m_fun = f; }\
virtual R operator()(P1 p1)\
{\
if(m_class)\
return (m_class->*m_fun)(p1);\
}\
};\
template<typename C, typename F>\
NAME##Delegate* Make##NAME##Delegate(C* c, F f)\
{\
return new NAME##DelegateImpl<C>(c, f);\
}
//////////////////////////////////////////////////////////////////////////
//delegate 2
#define DEFINE_DELEGATE(NAME, R, P1, P2)\
class NAME##Delegate\
{\
public:\
virtual ~NAME##Delegate(void){ }\
virtual R operator()(P1 p1, P2 p2) = 0;\
};\
template<typename C>\
class NAME##DelegateImpl : public NAME##Delegate\
{\
private:\
typedef R (C::*F)(P1, P2);\
C* m_class;\
F m_fun;\
public:\
NAME##DelegateImpl(C* c, F f){ m_class = c; m_fun = f; }\
virtual R operator()(P1 p1, P2 p2)\
{\
if(m_class)\
return (m_class->*m_fun)(p1, p2);\
}\
};\
template<typename C, typename F>\
NAME##Delegate* Make##NAME##Delegate(C* c, F f)\
{\
return new NAME##DelegateImpl<C>(c, f);\
}
/*
//////////////////////////////////////////////////////////////////////////
//sample
DEFINE_DELEGATE(Open, void, int, string)
class sdk
{
public:
OpenDelegate* pEvent;
sdk(): pEvent(NULL) { }
void Open()
{
cout<<"opened"<<endl;
if(pEvent != NULL)
(*pEvent)(100, "你好");
}
};
class client
{
private:
sdk m_sdk;
public:
client()
{
m_sdk.pEvent = MakeOpenDelegate(this, OnOpen2);
}
void Open()
{
m_sdk.Open();
}
void OnOpen()
{
cout<<"Open event fired"<<endl;
}
void OnOpen2(int t, string str)
{
cout<<"Open event fired, Param = "<<t<<"param2 = "<<str.c_str()<<endl;
}
};
*/

本文配套源码

    关键字:

在线提交作业