Qt的文本编辑器(上)
副标题#e#
本日开始呢,我们就开始用Qt做两个较量实用的对象,这一篇我们主要探究下文本编辑器的实现。
首先我们来看下我们的大抵框架:
class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(); protected: void closeEvent(QCloseEvent *event);
对付所有界说的信号和槽的类,在类界说开始处的O_OBJECT宏都是必须的。
private slots: void newFile(); void open(); bool save(); bool saveAs(); void about(); void documentWasModified();
私有槽中包括了建设新文件、打开文件、生存文件以及about。虽然了我们尚有一个在措施中最重要的函数documentWasModified(),实现的共ing成果是判定是否文件被修改。
private: void createActions(); void createMenus(); void createToolBars(); void createStatusBar(); void readSettings(); void writeSettings(); bool maybeSave(); void loadFile(const QString &fileName); bool saveFile(const QString &fileName); void setCurrentFile(const QString &fileName); QString strippedName(const QString &fullFileName); QTextEdit *textEdit; QString curFile; QMenu *fileMenu; QMenu *editMenu; QMenu *formMenu; QMenu *helpMenu; QToolBar *fileToolBar; QToolBar *editToolBar; QAction *newAct; QAction *openAct; QAction *saveAct; QAction *saveAsAct; QAction *exitAct; QAction *automaticAct; QAction *typefaceAct; QAction *cutAct; QAction *copyAct; QAction *pasteAct; QAction *aboutAct; QAction *aboutQtAct; };
#p#副标题#e#
在这内里界说了在措施顶用到的所有类的实例,createActions();createMenus(); createToolBars();createStatusBar();用于建设用户接口。readSetting()用于规复用户以前的配置。下面我们就来一一看看详细实现:
MainWindow::MainWindow() { textEdit = new QTextEdit; setCentralWidget(textEdit); createActions(); createMenus(); createToolBars(); createStatusBar(); readSettings(); connect(textEdit->document(), SIGNAL(contentsChanged()), this, SLOT(documentWasModified)); setCurrentFile(""); }
我们的结构函数首先建设一个文本框实例,尔后配置中心窗体,再者挪用用户接口即可完成。
void MainWindow::closeEvent(QCloseEvent *event) { if(maybeSave()) { writeSettings(); event->accept(); } else { event->ignore(); } }
closeEvent()函数实现成果:在用户实验退出时告诫用户关于未生存的修改信息。
void MainWindow::newFile() { if(maybeSave()) { textEdit->clear(); setCurrentFile(""); } }
newFile函数实现成果:首先判定当前文件是否已生存,假如未生存先生存尔后建设新文件。
void MainWindow::open() { if(maybeSave()) { QString fileName = QFileDialog::getOpenFileName(this); if(!fileName.isEmpty()) loadFile(fileName); } }
open()函数实现成果:首先判定当前文件是否已生存,假如未生存则先生存,尔后通过QFileDialog的静态函数getOpenFileName()获取文件目次,打开。
bool MainWindow::save() { if(curFile.isEmpty()) { return saveAs(); } else { return saveFile(curFile); } } bool MainWindow::saveAs() { QString fileName = QFileDialog::getSaveFileName(this); if(fileName.isEmpty()) return false; return saveFile(fileName); }
save() slot在用户点击File|Save菜单项时被挪用。假如用户还没为文件提供一个名字,则挪用saveAs(),不然挪用saveFile()来生存文件。
void MainWindow::about() { QMessageBox::about(this, tr("About Application"), tr("The <b>Application</b> example created by <b>Yzs</b> ")); }
about()函数对话框通过QMessageBox::about()静态函数实现
void MainWindow::documentWasModified() { setWindowModified(textEdit->document()->isModified()); }
documentWasModified() slot在QTextEdit中的文本被改变时被挪用。我们挪用QWidget::setWindowModified()来是标题栏显示文件已被修改(显示个*号)。
void MainWindow::createActions() { newAct = new QAction(QIcon(":/images/new.png"), tr("&New"), this); newAct->setShortcut(tr("Ctrl+N")); newAct->setStatusTip(tr("Create a new file")); connect(newAct, SIGNAL(triggered()), this, SLOT(newFile())); openAct = new QAction(QIcon(":/images/open.png"), tr("&Open..."), this); openAct->setShortcut(tr("Ctrl+O")); openAct->setStatusTip(tr("Open an existing file")); connect(openAct, SIGNAL(triggered()), this, SLOT(open())); saveAct = new QAction(QIcon(":/images/save.png"), tr("&Save"), this); saveAct->setShortcut(tr("Ctrl+S")); saveAct->setStatusTip(tr("Save a file")); connect(saveAct, SIGNAL(triggered()), this, SLOT(save())); saveAsAct = new QAction(tr("Save &As..."), this); saveAsAct->setStatusTip(tr("Save the file under a new name")); connect(saveAsAct, SIGNAL(triggered()), this, SLOT(saveAs())); exitAct = new QAction(tr("E&xit"), this); exitAct->setShortcut(tr("Ctrl+Q")); exitAct->setStatusTip(tr("Exit the application")); connect(exitAct, SIGNAL(triggered()), this, SLOT(close())); automaticAct = new QAction(tr("&Automatic"), this); automaticAct->setChecked(false); automaticAct->setStatusTip(tr("Automatic the file")); connect(automaticAct, SIGNAL(triggered()), this, SLOT(automatic())); typefaceAct = new QAction(tr("&Typeface"), this); typefaceAct->setStatusTip(tr("typefaceAct")); connect(typefaceAct, SIGNAL(triggered()), this, SLOT(typeface())); cutAct = new QAction(QIcon(":/images/cut.png"), tr("Cu&t"), this); cutAct->setShortcut(tr("Ctrl+X")); cutAct->setStatusTip(tr("Cut the current selection's contents to the clipboard")); connect(cutAct, SIGNAL(triggered()), this, SLOT(cut())); copyAct = new QAction(QIcon(":/images/copy.png"), tr("&Copy"), this); copyAct->setShortcut(tr("Ctrl+C")); copyAct->setStatusTip(tr("Copy the current selection's contents to clipboard")); connect(copyAct, SIGNAL(triggered()), this, SLOT(copy())); pasteAct = new QAction(QIcon(":/images/paste.png"), tr("&Paste"), this); pasteAct->setShortcut(tr("Ctrl+V")); pasteAct->setStatusTip(tr("Paste the current selection's contents to clipboard")); connect(pasteAct, SIGNAL(triggered()), this, SLOT(paste())); aboutAct = new QAction(tr("&About"), this); aboutAct->setStatusTip(tr("Show the application's About box")); connect(aboutAct, SIGNAL(triggered()), this, SLOT(about())); aboutQtAct = new QAction(tr("About &Qt"), this); aboutQtAct->setStatusTip(tr("Show the Qt library's About box")); connect(aboutQtAct, SIGNAL(triggered()), qApp, SLOT(aboutQt())); cutAct->setEnabled(false); copyAct->setEnabled(false); connect(textEdit, SIGNAL(copyAvailable(bool)), cutAct, SLOT(setEnabled(bool))); connect(textEdit, SIGNAL(copyAvailable(bool)), copyAct, SLOT(setEnabled(bool))); }
#p#分页标题#e#
QAction是一个代表用户行为的工具,譬喻,生存文件或弹出对话框。一个action可以被放入QMenu或QToolBar中,也可以被放入其它重载了QWidget::actionEvent()的widget中。一个action有一个用于描写它浸染的文本,当用户触发这个action时,它发出triggered()信号。我们将这个信号毗连到一个slot上以实现真正的成果。Edit|Cut和Edit|Copy action必需在QTextEdit包括已选择的文本时才有效。在默认环境下我们将它们禁用并将QTextEdit::copyAvailable()信号毗连到QAction::setEnabled() slot上,以确保在文本编辑器中没有选择文本时着两个行为无效。
本文出自 “驿落薄暮” 博客,请务必保存此出处http://yiluohuanghun.blog.51cto.com/3407300/959827